budkeeper
EN

Tear it open.

A collectible card game about caring: open a Pack, grow a Bud, lock in the card.

Play demo

Free with 15 strains and 2 harvests. Full version $4.20.

The game at launch: a Seed Pack waiting to be torn open.

How a Grow works.

  1. A Seed card showing the three paces Sprint, Classic and Slow Grow.

    Open a Pack.

    Every Pack gives you a Seed. Name it and pick the pace: Sprint, Classic or Slow Grow.

  2. The Growroom with the plant and the bars for water, light and mood.

    Tend it every day.

    Water, light and mood have to stay in the bright zone. You get just two actions a day, and a day is a real day. Come back tomorrow, or skip it with Coins.

  3. The finished harvest card with its rank and Coin reward.

    Lock in the card.

    In the end your Grow turns into a card ranked D to S. Nobody else has one like it.

150 strains to collect.

Gelato, Wedding Cake, Northern Lights and many more. Each strain has its own Grow length, its own look and a quirk.

  • Holo turns up in 15% of Packs.
  • Prisma only in 3%.

No real money, anywhere.

You earn Coins in the game: from harvests, daily quests, streaks and achievements. You spend them upgrading your Growroom.

  • Third Hand gives you an extra action every day.
  • Skip day costs Coins and gets pricier with every Grow.
  • Chrono Pot makes your next Grows shorter.
  • Lucky clover raises the odds of rare cards.
  • 4 rooms and 3 pots from the basement to the Orbit Station.
  • 18 encounters and 16 achievements keep every Grow interesting.
The in-game shop with upgrades and Coin prices.
The Binder with the collected cards.

All in 48 seconds.

Grab your first Pack.

Demo

Free

15 strains and 2 harvests, the first Grow is the tutorial and done in a few minutes. No sign-up. On the same device your save carries over to the full version.

Coming soon

Full version

$4.20

All 150 strains, all upgrades, all rooms. Runs offline, with no ads and no in-game purchases.

Coming soon

The purchase runs through itch.io.

  • Android as an APK file. Your phone asks once whether you allow the installation.
  • Windows and Mac work too. On first launch the system may warn you because the app isn't certified yet.
  • iPhone is coming later. The demo runs in the browser there.

No spare change? Write to me!

$4.20 shouldn't stand between you and the game. Tell me what's up. I'll answer personally.

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