Tear it open.
A collectible card game about caring: open a Pack, grow a Bud, lock in the card.
Free with 15 strains and 2 harvests. Full version $4.20.
How a Grow works.

Open a Pack.
Every Pack gives you a Seed. Name it and pick the pace: Sprint, Classic or Slow Grow.

Tend it every day.
Water, light and mood have to stay in the bright zone. You get just two actions a day, and a day is a real day. Come back tomorrow, or skip it with Coins.

Lock in the card.
In the end your Grow turns into a card ranked D to S. Nobody else has one like it.
150 strains to collect.
Gelato, Wedding Cake, Northern Lights and many more. Each strain has its own Grow length, its own look and a quirk.
- Holo turns up in 15% of Packs.
- Prisma only in 3%.


No real money, anywhere.
You earn Coins in the game: from harvests, daily quests, streaks and achievements. You spend them upgrading your Growroom.
- Third Hand gives you an extra action every day.
- Skip day costs Coins and gets pricier with every Grow.
- Chrono Pot makes your next Grows shorter.
- Lucky clover raises the odds of rare cards.
- 4 rooms and 3 pots from the basement to the Orbit Station.
- 18 encounters and 16 achievements keep every Grow interesting.


All in 48 seconds.
Grab your first Pack.
Demo
Free
15 strains and 2 harvests, the first Grow is the tutorial and done in a few minutes. No sign-up. On the same device your save carries over to the full version.
Coming soonFull version
$4.20
All 150 strains, all upgrades, all rooms. Runs offline, with no ads and no in-game purchases.
Coming soonThe purchase runs through itch.io.
- Android as an APK file. Your phone asks once whether you allow the installation.
- Windows and Mac work too. On first launch the system may warn you because the app isn't certified yet.
- iPhone is coming later. The demo runs in the browser there.
No spare change? Write to me!
$4.20 shouldn't stand between you and the game. Tell me what's up. I'll answer personally.